Senior Product Manager · CTV & Android Mobile · Consumer Platforms
I ship consumer products that reach millions of people. At Paramount, I led Pluto TV's 0-to-1 launch on Amazon's new Vega OS. At Future Today, I shipped 150+ apps and helped build Fawesome and HappyKids to #1 on app stores. I think in systems, ship through partnerships, and measure what matters.
At Amazon's The Spheres, Seattle — Fire TV App Partner Summit
About
I'm a Senior Product Manager who has spent the last six years building products where the user count has commas in it. My work sits at the intersection of CTV streaming, Android mobile, platform partnerships, and growth. I've shipped across connected TV, mobile, and device OS integrations at companies where product decisions directly affect what millions of people watch, click, and come back to.
At Pluto TV (Paramount), I led the 0-to-1 launch of Pluto TV on Amazon's new Vega OS, owned the cross-platform feature parity roadmap, and ran the experiments that drove a 45% increase in new user activation. Before that at Future Today, I shipped 150+ apps across Android mobile and FireTV, helped build their flagship apps Fawesome and HappyKids to #1 on app stores, and scaled the platform to 20M+ monthly sessions. I care about products that work at scale, partnerships that survive hard deadlines, and decisions grounded in data rather than consensus.
I hold an MBA from the University of Florida (Warrington) and am based in Florida. I'm actively looking for senior PM roles in consumer platforms, streaming, mobile, growth, or any product where the work is complex and the users are real.
Experience
Paramount · Pluto TV
2022 — 2025 · Los Angeles, CA
Future Today
2020 — 2022 · Remote
Wipro · Enterprise
2017 — 2020 · Maharashtra, India
Featured
In October 2025, Amazon launched Vega OS, a brand-new Linux-based operating system built on React Native, replacing the Android-based Fire OS that had powered Fire TV devices for over a decade. It was the biggest platform shift in Fire TV's history. The first device to ship with Vega OS was the Fire TV Stick 4K Select. Every streaming app had to be rebuilt from scratch for the new platform.
At Paramount, I led the product work that got Pluto TV ready for that launch. Internally, we called it Project Kepler, the same codename Amazon used for their early developer tools. I owned the project from 0 to 1: requirements gathering, product strategy, roadmap definition, team building, direct partnership management with Amazon, and beta submissions. I presented the beta to Vibol Hau, EVP and CTO of Paramount Streaming at the time.
Pluto TV was one of the confirmed launch partners on Vega OS, alongside Netflix, Disney+, YouTube, and a handful of other major streaming services. Getting there required navigating Amazon's entirely new technical spec, managing a hard external deadline, and making tough calls about scope, team focus, and partner dependencies.
This is the work I'm most proud of. It's the kind of product problem I want to keep solving: platform-level complexity, real partner stakes, and millions of users on the other side.
Amazon The Spheres
Inside Amazon's headquarters during the Fire TV App Partner Summit where Pluto TV's Vega OS integration was showcased alongside other launch partners.
Seattle, Kepler Summit Week
The Paramount Theatre in Seattle during the summit trip. A fitting backdrop for a Paramount PM working on one of Amazon's most important platform launches.
Testimonials
"When Somesh transitioned to lead the Amazon Vega OS project, he took on an even more complex challenge: launching a fully featured AVOD streaming app from the ground up. He guided his team through shifting requirements and a significant late-stage architectural change to the React Native app, all while maintaining momentum and delivering on time."
"Somesh helped build the foundation for our new platform experiences and expanded them across some of our largest devices and markets impacting millions of monthly users. From trick-play innovations and Amazon partnerships to Google compliance and international expansion, he combined strategic thinking with strong execution."
"Somesh took on the immense challenge of building the Pluto app from scratch for an entirely new, under-development operating system. This was a task filled with technical ambiguity and shifting goalposts, but Somesh navigated it with exceptional poise. He doesn't just manage projects; he leads teams through ambiguity and delivers results."
"He played a key role in delivering an entirely new application on a tight timeline, built from scratch in under a year. What stands out most is how much Somesh genuinely cares about the product, the users, and the team. He's one of the best product managers I've worked with."
"We collaborated on an extremely challenging project: rebuilding an entire app under the tightest deadlines imaginable. Somesh's deep product insight, sharp prioritization, and calm leadership kept the team focused and aligned. Thanks to his drive and clarity, we delivered something incredible."
"Our team successfully delivered in ten months starting in 2025. Somesh played a key role in keeping the project on time and driving strong performance metrics. His focus on metrics, ability to anticipate risks, and collaborative style were critical in ensuring we delivered high-quality results."
Case Studies
Context
Amazon was building Vega OS, a completely new Linux-based operating system built on React Native to replace the Android-based Fire OS that had powered Fire TV devices since 2014. Every streaming app had to be rebuilt from scratch. Pluto TV, as one of the largest free ad-supported streaming services, needed to be ready for launch day. Internally at Paramount, we called this Project Kepler.
The Problem
This wasn't a feature update or a platform migration. It was a 0-to-1 build for an operating system that didn't exist yet. Amazon had their own technical spec, their own review process, and a hard external timeline. Internally, there was pressure to pursue a beta on an older codebase, which would have split engineering focus. There was also a proposal to delegate EPG delivery to a third-party vendor, which would have introduced alignment and bandwidth risks I wasn't comfortable absorbing. The integration touched content ingestion, EPG delivery, playback, Trickplay, and deep linking, all for an entirely new platform architecture.
My Role
I owned Project Kepler from zero. That meant requirements gathering against Amazon's new Vega OS spec, defining the product strategy and roadmap, building and leading the team, managing the direct partnership with Amazon, and coordinating cross-functional delivery across engineering, design, and QA. I prioritized the launch submission over the beta on the old repo, because splitting focus would have guaranteed we shipped neither well. I declined the third-party EPG delegation, because handing a core surface to a vendor we didn't control would have introduced a dependency we couldn't de-risk in time. I owned the Trickplay feature directly and presented the beta to Vibol Hau, EVP and CTO of Paramount Streaming.
Approach
I mapped every deliverable Amazon required for Vega OS certification, scoring each by effort and risk, and drew a clear line between "must ship" and "fast follow." I ran weekly syncs with our Amazon partner rep to stay ahead of spec changes. Internally, I structured the backlog around the certification checklist rather than our usual sprint themes, which meant the team always knew exactly where we stood relative to the deadline. When scope questions came up, I defaulted to protecting the core integration and deferring everything else.
What Made This Hard
Building for a platform that doesn't exist yet means your spec is a moving target. Amazon's timeline didn't flex, the technical architecture was brand new (React Native on Linux, not Android), and every scope decision had to balance internal engineering capacity against a partner's evolving expectations. The hardest part was saying no to things that were reasonable in isolation but would have fragmented a team that needed to stay focused on shipping a 0-to-1 product for launch day.
Context
Pluto TV acquires a massive volume of new users, but acquisition only matters if those users actually activate. Activation means a new user finds content they care about, watches long enough to understand the value, and comes back. The onboarding experience is the single highest-leverage moment in that journey, and it was underperforming.
The Problem
We were seeing significant drop-off in the first session. Users were getting overwhelmed by the content grid and leaving before they experienced what Pluto TV offered. The funnel data was clear: the gap between "landed" and "watched for 5+ minutes" was too wide, and it was costing us retained users at scale. This was a growth bottleneck with real revenue implications.
My Role
I owned the onboarding redesign from diagnosis through launch: pulling funnel data, identifying drop-off points, forming hypotheses, designing the experiment plan, working with design and engineering on variants, and interpreting results. This was a PM problem, not a design problem, because the core question wasn't "what should the screen look like" but "what does a new user need to understand in the first 60 seconds to stay?"
Approach
I isolated the three biggest drop-off points and built a hypothesis for each. We ran multi-variant A/B experiments, sequencing them so each test built on the last. The winning combination reduced first-screen choices, surfaced content categories aligned with popular entry points, and got users into playback faster. We didn't redesign the whole UI. We rearranged what mattered most and removed what didn't.
What Made This Hard
Onboarding experiments are deceptively complex because you're optimizing for a behavior (activation) that doesn't happen in the same session where you make the change. I had to define an activation metric that was meaningful for the business, instrument it properly, and resist the urge to declare a winner before the cohort data was actually conclusive.
Context
Future Today operates in the FAST streaming space, running a portfolio of streaming channels and apps across Android mobile and CTV platforms. When I joined, the company had early traction but needed to scale aggressively: more apps on more platforms, stronger content discovery, better ad monetization, and flagship products that could compete for top rankings.
The Problem
The challenge was operating at two speeds. On one track, deploy and maintain 150+ apps across Android mobile and Amazon FireTV, each with its own testing requirements and release processes. On the other, build Fawesome and HappyKids into products good enough to earn #1 rankings. Scale required systems. Flagship quality required taste, product-market fit, and deep attention to content, ads, and UX.
My Role
I wore every hat. Product lead, developer, and tester. I owned content strategy, ad monetization, product-market fit, marketing input, app deployment, testing, and technical initiatives. For the 150+ app portfolio, I managed deployment across all Android and FireTV CTV platforms. For Fawesome and HappyKids, I shaped the product direction that took them to #1.
Approach
On the technical side, I led DRM implementation to protect premium content, ad prefetching to reduce latency and improve fill rates, and ad deduplication to prevent repeat ads that were degrading user experience. On the product side, I focused Fawesome and HappyKids on curated content categories, low-friction playback, and a family-safe experience for HappyKids that parents trusted.
What Made This Hard
Being the product lead, developer, and tester forces constant context-switching between strategic and tactical work. You're defining the roadmap in the morning and debugging a DRM issue in the afternoon. Most PMs work on one product with a dedicated team. I was managing 150+ apps while building two flagship products that needed to be best-in-class. The upside is that I understand the full stack of what it takes to ship, not just the strategy layer.
What I'm Looking For
I'm drawn to roles where the product touches millions of users, the platform complexity is real, and the PM owns outcomes, not just output. I do my best work when the challenge involves systems thinking, partner dynamics, and decisions that compound over time. I'm not looking for a seat at a table. I'm looking for a product I can make measurably better.
Contact
I'm actively looking for my next Senior PM or Product Owner role. I'm open to remote positions or anything based in Florida, Georgia, or North Carolina. If you're building something complex for real users, I'd like to hear about it.